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RobWorkProject
25.2.11-
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ordering polygons by material consumes more memmory but reduce switches between textures. All indices _subFaces share material _matIndex. More...
#include <Object3D.hpp>
Public Types | |
typedef rw::core::Ptr< MaterialPolys > | Ptr |
Smart pointer type for MaterialPolys. | |
Public Attributes | |
std::vector< rw::geometry::IndexedPolygonN< uint16_t > > | _subPolys |
Index into the vertice array of the Object3D. The _subFaces is a subset of _indices from Object3D. | |
int | _matIndex |
the material index shared by all polygons _subPolys | |
ordering polygons by material consumes more memmory but reduce switches between textures. All indices _subFaces share material _matIndex.