RobWorkProject
24.12.4-
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This render implementation will render a set of previous configurations/states (ghosts) of a set of specific frames. More...
#include <RenderGhost.hpp>
Inherits Render.
Public Member Functions | |
RenderGhost (rw::core::Ptr< rw::kinematics::Frame > frame, rw::core::Ptr< rw::graphics::WorkCellScene > drawer, size_t N) | |
constructor - for rendering a single frame More... | |
RenderGhost (std::list< rw::kinematics::Frame * > frames, rw::core::Ptr< rw::graphics::WorkCellScene > drawer, size_t N) | |
constructor - for rendering multiple frames More... | |
virtual | ~RenderGhost () |
destructor | |
void | addState (const rw::kinematics::State &state) |
add new state that is to be rendered More... | |
void | clear () |
clear all states | |
void | setMaxBufferSize (size_t size) |
sets the max number of states that is rendered More... | |
void | draw (const rw::graphics::DrawableNode::RenderInfo &info, rw::graphics::DrawableNode::DrawType type, double alpha) const |
Public Member Functions inherited from Render | |
virtual | ~Render () |
destructor | |
Additional Inherited Members | |
Public Types inherited from Render | |
typedef rw::core::Ptr< Render > | Ptr |
smart pointer type to this class | |
typedef DrawableNode::DrawType | DrawType |
when calling render on the draw mode or type can be specified. See DrawableNode::DrawType | |
Protected Member Functions inherited from Render | |
Render () | |
Only instances of classes inheriting Render is allowed. | |
This render implementation will render a set of previous configurations/states (ghosts) of a set of specific frames.
A fixed size N circular or ring buffer of states is maintained such that the last N added states will be rendered.
RenderGhost | ( | rw::core::Ptr< rw::kinematics::Frame > | frame, |
rw::core::Ptr< rw::graphics::WorkCellScene > | drawer, | ||
size_t | N | ||
) |
constructor - for rendering a single frame
frame | [in] frame that is to be rerendered |
drawer | [in] the workcell drawer |
N | [in] max nr of states that is to be rendered |
RenderGhost | ( | std::list< rw::kinematics::Frame * > | frames, |
rw::core::Ptr< rw::graphics::WorkCellScene > | drawer, | ||
size_t | N | ||
) |
constructor - for rendering multiple frames
frames | [in] all frames that are to be rendered |
drawer | [in] the workcell drawer |
N | [in] max nr of states that is to be rendered |
void addState | ( | const rw::kinematics::State & | state | ) |
add new state that is to be rendered
state | [in] state that is to be rendered |
|
virtual |
info | [in] state and rendering specific info |
type | [in] the drawtype which is being used |
alpha | [in] the alpha value to render with |
Implements Render.
void setMaxBufferSize | ( | size_t | size | ) |
sets the max number of states that is rendered
size | [in] max number of states to render |