RobWorkProject
24.8.23-
|
renders a TactileArray. More...
#include <TactileArrayRender.hpp>
Inherits Render.
Public Types | |
typedef rw::core::Ptr< TactileArrayRender > | Ptr |
smart pointer type to this class | |
Public Types inherited from Render | |
typedef rw::core::Ptr< Render > | Ptr |
smart pointer type to this class | |
typedef DrawableNode::DrawType | DrawType |
when calling render on the draw mode or type can be specified. See DrawableNode::DrawType | |
Public Member Functions | |
TactileArrayRender (rw::core::Ptr< rw::sensor::TactileArrayModel > sensor) | |
constructor More... | |
virtual | ~TactileArrayRender () |
destructor | |
void | draw (const rw::graphics::DrawableNode::RenderInfo &info, rw::graphics::DrawableNode::DrawType type, double alpha) const |
Public Member Functions inherited from Render | |
virtual | ~Render () |
destructor | |
Additional Inherited Members | |
Protected Member Functions inherited from Render | |
Render () | |
Only instances of classes inheriting Render is allowed. | |
renders a TactileArray.
|
inline |
constructor
sensor | [in] the tactile array that is to be rendered |
|
virtual |
info | [in] state and rendering specific info |
type | [in] the drawtype which is being used |
alpha | [in] the alpha value to render with |
Implements Render.