RobWorkProject  24.5.15-
Public Types | Public Member Functions | List of all members
TactileArrayRender Class Reference

renders a TactileArray. More...

#include <TactileArrayRender.hpp>

Inherits Render.

Public Types

typedef rw::core::Ptr< TactileArrayRenderPtr
 smart pointer type to this class
- Public Types inherited from Render
typedef rw::core::Ptr< RenderPtr
 smart pointer type to this class
typedef DrawableNode::DrawType DrawType
 when calling render on the draw mode or type can be specified. See DrawableNode::DrawType

Public Member Functions

 TactileArrayRender (rw::core::Ptr< rw::sensor::TactileArrayModel > sensor)
 constructor More...
virtual ~TactileArrayRender ()
void draw (const rw::graphics::DrawableNode::RenderInfo &info, rw::graphics::DrawableNode::DrawType type, double alpha) const
- Public Member Functions inherited from Render
virtual ~Render ()

Additional Inherited Members

- Protected Member Functions inherited from Render
 Render ()
 Only instances of classes inheriting Render is allowed.

Detailed Description

renders a TactileArray.

Constructor & Destructor Documentation

◆ TactileArrayRender()


sensor[in] the tactile array that is to be rendered

Member Function Documentation

◆ draw()

void draw ( const rw::graphics::DrawableNode::RenderInfo info,
rw::graphics::DrawableNode::DrawType  type,
double  alpha 
) const

info[in] state and rendering specific info
type[in] the drawtype which is being used
alpha[in] the alpha value to render with

Implements Render.

The documentation for this class was generated from the following file: