collection of utillities for rendering
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#include <RenderUtil.hpp>
collection of utillities for rendering
◆ makeCameraViewRender()
static rw::core::Ptr<RenderLines> makeCameraViewRender |
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double |
w, |
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double |
h, |
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double |
fovy, |
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double |
near = 0 , |
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double |
far = 2.0 |
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) |
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static |
create a camera view render for a pinhole camera. The camera looks in the negative direction of the z-axis.
- Parameters
-
w | [in] focal width |
h | [in] focal height |
fovy | [in] horisontal field of view in degree |
near | [in] near clipping plane |
far | [in] far clipping plane |
- Returns
- render that renders the camera view with lines
◆ makeWorldGridRender()
creates a rectangular grid of size size with resolution as the size of each grid mask
- Parameters
-
- Returns
- render that renders a rectangular grid
The documentation for this class was generated from the following file: