RobWorkProject
24.12.4-
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This is the complete list of members for ProximityCalculator< T >, including all inherited members.
addGeometry(rw::core::Ptr< rw::kinematics::Frame > frame, const rw::core::Ptr< rw::geometry::Geometry > &geometry) | ProximityCalculator< T > | |
addRule(const rw::proximity::ProximitySetupRule &rule) | ProximityCalculator< T > | |
calculate(const rw::kinematics::State &state, rw::core::Ptr< ProximityStrategyData > settings=rw::core::Ptr< ProximityStrategyData >(), rw::core::Ptr< std::vector< ProximityStrategyData >> results=rw::core::Ptr< std::vector< ProximityStrategyData >>()) | ProximityCalculator< T > | |
CPtr typedef | ProximityCalculator< T > | |
getComputationTime() const | ProximityCalculator< T > | inline |
getGeometry(rw::core::Ptr< rw::kinematics::Frame > frame, const std::string &geometryId) | ProximityCalculator< T > | |
getGeometryIDs(rw::core::Ptr< rw::kinematics::Frame > frame) | ProximityCalculator< T > | |
getNoOfCalls() const | ProximityCalculator< T > | inline |
getProximityFilterStrategy() const | ProximityCalculator< T > | inline |
getStrategy() const | ProximityCalculator< T > | inline |
hasGeometry(rw::core::Ptr< rw::kinematics::Frame > frame, const std::string &geometryId) | ProximityCalculator< T > | |
make(rw::core::Ptr< rw::models::WorkCell > workcell, rw::core::Ptr< R > strategy) | ProximityCalculator< T > | inlinestatic |
operator=(const ProximityCalculator &)=delete | ProximityCalculator< T > | |
ProximityCalculator(rw::core::Ptr< rw::kinematics::Frame > root, rw::core::Ptr< rw::models::WorkCell > workcell, rw::core::Ptr< Strategy > strategy, const rw::kinematics::State &initial_state) | ProximityCalculator< T > | |
ProximityCalculator(rw::core::Ptr< rw::models::WorkCell > workcell, rw::core::Ptr< Strategy > strategy) | ProximityCalculator< T > | |
ProximityCalculator(const ProximityCalculator &)=delete | ProximityCalculator< T > | |
Ptr typedef | ProximityCalculator< T > | |
removeGeometry(rw::core::Ptr< rw::kinematics::Frame > frame, const rw::core::Ptr< rw::geometry::Geometry > &geometry) | ProximityCalculator< T > | |
removeGeometry(rw::core::Ptr< rw::kinematics::Frame > frame, const std::string geometryId) | ProximityCalculator< T > | |
removeRule(const rw::proximity::ProximitySetupRule &rule) | ProximityCalculator< T > | |
resetComputationTimeAndCount() | ProximityCalculator< T > | inline |
ResultType typedef | ProximityCalculator< T > | |
setProximityFilterStrategy(rw::core::Ptr< ProximityFilterStrategy > proxStrategy) | ProximityCalculator< T > | inline |
setStrategy(rw::core::Ptr< Strategy > strategy) | ProximityCalculator< T > | |
Strategy typedef | ProximityCalculator< T > |