RobWorkProject
24.8.23-
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Class for loading in IVG files. TODO: add documentation on IVG format. More...
#include <LoaderOBJ.hpp>
Inherits Model3DLoader.
Public Member Functions | |
LoaderOBJ () | |
constructor | |
virtual | ~LoaderOBJ () |
destructor | |
rw::graphics::Model3D::Ptr | load (const std::string &filename) |
load a Model3D from file filename More... | |
std::vector< std::string > | getModelFormats () |
get the list of supported 3D model formats (as extensions) More... | |
void | save (const rw::core::Ptr< rw::geometry::TriMesh > &mesh, const std::string &filename) |
Create a Obj file from the givn TriMesh. More... | |
Public Member Functions inherited from Model3DLoader | |
virtual | ~Model3DLoader () |
destructor | |
bool | isSupported (std::string format) |
Check if the loader support a specific format. More... | |
void | setDefaultName (std::string name) |
set a name that the loader can use, if it can't find anyother More... | |
void | setDefaultMaterial (rw::geometry::Model3D::Material mat) |
set which material to use if the File dosen't include a material/ texturing it self More... | |
Additional Inherited Members | |
Public Types inherited from Model3DLoader | |
typedef rw::core::Ptr< Model3DLoader > | Ptr |
smart pointer type | |
Protected Attributes inherited from Model3DLoader | |
std::string | _defaultName |
rw::geometry::Model3D::Material | _defaultMat |
Class for loading in IVG files. TODO: add documentation on IVG format.
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inlinevirtual |
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virtual |
load a Model3D from file filename
filename | [in] name of file to load |
Implements Model3DLoader.
void save | ( | const rw::core::Ptr< rw::geometry::TriMesh > & | mesh, |
const std::string & | filename | ||
) |
Create a Obj file from the givn TriMesh.
mesh | the mesh to save |
filename | the path + filename + .obj |