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typedef rw::core::Ptr< DrawableGeometryNode > | Ptr |
| Smart pointer type for DrawableGeometryNode.
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enum | DrawableTypeMask {
Physical = 1
, Virtual = 2
, DrawableObject = 4
, CollisionObject = 8
,
User1 = 1024
, User2 = 2048
, User3 = 4096
, User4 = 8096
,
ALL = 0x7FFFFFFF
} |
| draw mask is used to filter which drawables to exclude from rendering. More...
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enum | DrawType { SOLID
, WIRE
, OUTLINE
} |
| when calling render on the draw mode or type can be specified. More...
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typedef rw::core::Ptr< DrawableNode > | Ptr |
| smart pointer type to this class
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enum | AddPolicy { Front
, Back
} |
| Policy for adding parent nodes. More...
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enum | NodeType { GroupType = 0
, CameraType
, DrawableType
, UserBeginType = 1024
} |
| Node types. More...
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typedef rw::core::Ptr< SceneNode > | Ptr |
| Smart pointer type for SceneNode.
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typedef std::list< SceneNode::Ptr > | NodeList |
| Type for the list of nodes.
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typedef const std::list< SceneNode::Ptr > | NodeListConst |
| Type for a const list of nodes.
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virtual void | setColor (double r, double g, double b, double alpha)=0 |
| sets the RGBA color of the geometry More...
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virtual void | setColor (const rw::math::Vector3D<> &rgb)=0 |
| sets the RGB color of the geometry More...
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virtual void | setAlpha (double alpha)=0 |
| sets the alpha value More...
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virtual rw::math::Vector3D | getColor ()=0 |
| get the RGB color More...
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virtual double | getAlpha ()=0 |
| get alpha value More...
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virtual void | addLines (const std::vector< rw::geometry::Line > &lines, double thickness=1)=0 |
| add lines to this geometry More...
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virtual void | addLine (const rw::math::Vector3D<> &v1, const rw::math::Vector3D<> &v2, double thickness=1)=0 |
| add a single line segment to this geometry render More...
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virtual void | addGeometry (rw::core::Ptr< class rw::geometry::Geometry > geom)=0 |
| add a geometry to this render More...
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virtual void | addFrameAxis (double size)=0 |
| add a frame axis to this geometry More...
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virtual | ~DrawableNode () |
| Destructor.
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virtual void | draw (const DrawableNode::RenderInfo &info=RenderInfo()) const =0 |
| draws the object.
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virtual void | setHighlighted (bool b)=0 |
| enables or disables highlighting of the drawable class More...
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virtual bool | isHighlighted () const =0 |
| Returns whether the DrawableNode is highlighted. More...
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virtual void | setDrawType (DrawType drawType)=0 |
| Sets the DrawType. More...
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virtual void | setTransparency (float alpha)=0 |
| Sets up the color alpha value. More...
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virtual float | getTransparency ()=0 |
| Gets the color alpha value. More...
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bool | isTransparent () |
| Check if node is transparent. More...
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virtual void | setScale (float scale)=0 |
| Specifies the scale of the object. More...
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virtual float | getScale () const =0 |
| gets the scale of the object More...
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virtual void | setVisible (bool enable)=0 |
| enable or disable this drawable. When disabled the drawable will not render anything.
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virtual bool | isVisible ()=0 |
| checks if this drawable is enabled
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virtual const rw::math::Transform3D & | getTransform () const =0 |
| gets the transformation of the drawable object More...
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virtual void | setTransform (const rw::math::Transform3D<> &t3d)=0 |
| Sets the transformation of the drawable object. More...
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virtual void | setMask (unsigned int mask)=0 |
| the group(s) that this drawable belong to More...
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virtual unsigned int | getMask () const =0 |
| Get the DrawableTypeMask for the node. More...
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DrawableNode * | asDrawableNode () |
| Get a pointer to a DrawableNode, if this is a DrawableNode. More...
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virtual | ~SceneNode () |
| Destructor.
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void | addParent (SceneNode::Ptr node, AddPolicy policy=Back) |
| Add a parent node. More...
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bool | hasParent (SceneNode::Ptr parent) |
| Check if the given node is a parent node. More...
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void | removeParent (SceneNode::Ptr node) |
| erases the parent from the parent list. More...
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virtual GroupNode * | asGroupNode () |
| Get a pointer to a GroupNode, if this is a GroupNode. More...
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virtual SceneCamera * | asCameraNode () |
| Get a pointer to a CameraNode, if this is a CameraNode. More...
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int | getType () |
| Get the NodeType. More...
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const std::string & | getName () |
| Get the name of the node. More...
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void | setName (const std::string &name) |
| Set the name of this node. More...
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A specific type of DrawableNode that is able to draw a rw::geometry::Geometry.